Impossible Mission II
N/A
You have 8 hours to prevent Elvin, a psychotic genius from destroying the world in this sequel to the highly successful Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.
Release Dates
Amiga1988Amstrad CPC1988Commodore C64/128/MAX1988Nintendo Entertainment System1989Apple IIGS1988DOS1988Apple II1988Atari ST/STE1988ZX Spectrum1988WiiDec 12, 2008