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Samurai Shodown VI Cover

Samurai Shodown VI

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Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively. One can no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a "fatality" move in the vein of Mortal Kombat.

Samurai Shodown VI Screenshot
Samurai Shodown VI Screenshot
Samurai Shodown VI Screenshot

Release Dates

ArcadeSep 14, 2005PlayStation 2Jan 26, 2006PlayStation 3Nov 19, 2014PlayStation 4Nov 22, 2016

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