

Peek
Peek is an atmospheric, sound-driven deduction horror game that relies heavily on spatial audio to uncover clues. In this ritual-based survival experience, a restless presence stalks the room in tense rounds, leaving audio clues in all directions around you. Close your eyes, listen carefully, and track the direction, distance, and nature of each sound to piece together the ritual and end her pain. You are Father Herman Goldie, summoned by the Ranford family to cleanse their den of its former occupant, the late Edna Maney, whose body was found under mysterious circumstances in the attic weeks ago. Though her remains have been removed, something else still lingers. Your predecessor, Father Marron, attempted the rite but fled within minutes, his face slashed, his sight lost forever. Now, it falls to you to finish what he could not... You kneel in the center of a 5x5 grid of blessed salts, tasked with cleansing the space of a hostile spirit. As it prowls nearby, subtle variations in footsteps, movement, and silence itself become your only tools. Identify what you heard. Retrieve the correct relics. Place them carefully. But be warned: mistakes won’t go unnoticed. And most importantly... DON'T PEEK!




