Limit Theory
N/A
An open-world, procedural space simulation game. A kickstarter game funded in 2012 that was canceled in 2018. The game was being made in a custom engine built using C, Lua and OpenGL.
An open-world, procedural space simulation game. A kickstarter game funded in 2012 that was canceled in 2018. The game was being made in a custom engine built using C, Lua and OpenGL.